• Intific is proud to announce that we have been acquired by Cubic Corporation and become part of the Cubic Defense Systems segment which is a market leader in innovative live, virtual, and game-based training solutions. “We were looking for a partner that values innovation, advanced technologies, and one that can broaden our customer footprint in the US and abroad,” said Pete Bonanni, president of Intific. “The Intific team will enhance Cubic’s solutions for markets in defense, cyber, and transportation worldwide.” Read the full press release here.
  • 12/3/2013 – Intific was just awarded a $978,000, 2 year contract through the US Army to develop the SPACE DOC first responder medical training game.
  • 11/08/2013 Come join us at the 43rd annual Society for Neuroscience Meeting in San Diego, CA - Nov. 9th-13th. Intific’s Neuroscience Team will be on hand all week at booth #304 debuting our latest Neuro software tool: NeuroBridge 2.0 Beta. Come by, talk to the team and play our latest brain-in-the–loop game on Oculus Rift. We’re looking forward to seeing you there and helping you build What’s Next!
  • 6/17/2013 Intific, Inc., was awarded a $24,960,275, 4 year contract to develop hardware and software intuitive interfaces software/hardware for the DARPA Plan X cyber operations program. Read the press release here.
  • 5/3/2013 Intific, Inc., just received a $500,000 contract from the Air Force Research Lab to develop a a mobile software application to be used by pilots to view aeronautical charts, procedures, and other reference publications.
  • 2/1/2013 - RealWorld with NeuroBridge is now available for download at no cost here. Try out our revolutionary neuroscience research tool!
  • 12/19/2011 – Happy Holidays from everyone at Intific!
  • 11/1/2012 – Paramedics in space! Intific was just awarded a DARPA contract to design and develop educational software that puts kids in the role of 1st responders on a spacecraft headed to Mars. The purpose of the software is to teach STEM education topics.
  • 10/8/2012 - Intific will be at the Society for Neuroscience conference in New Orleans, Louisiana, October 13th-17th. Located in Booth # 307 - come by and meet the Intific Neuroscience team and see a demo of RealWorld with NeuroBridge. Put on an EEG headset, play Neurostorm, and meet Captain Intific! See you there!
  • 9/30/2012 - Intific, Inc. Austin development studio featured in article for the Austin American Statesman.
  • 9/5/2012 - Intific, Inc. just received a $1.7M contract from the US Air Force to add capability to our desktop Predator Simulator. The project will focus on updating the stores management system, adding sensors, and improving IR simulation.
  • 8/5/2012 - Intific, Inc. was awarded an $8M modification to a DARPA contract under the Insight Program. Intific will continue the development of a high-fidelity simulation of the Insight Physical Test Bed and Exploitation and Resource Management System.
  • 7/24/2012 - Intific demonstrated our NeuroStorm game and the underlying NeuroBridge technology during the Revolutionaries lecture series at the Computer History Museum in Palo Alto. The lecture can be seen here.
  • 6/27/2012 – Intific, Inc., announced today that it is revealing an early peek of NeuroStorm – a new type of videogame that rewards high levels of mental focus – at Google I/O in San Francisco. NeuroStorm uses direct measurement of mental focus to encourage players to practice their concentration skills during the game. The engine used to create the game is Intific’s RealWorld with NeuroBridge . Read the press release here.
  • 5/29/2012 - Intific, Inc. was just awarded a $2 million contract by the U.S. Navy to develop software tools to track ideas and concepts and to analyze patterns and cultural narratives in social media. Intific is now part of the development of the new science of social media!
  • 5/24/2012 - Intific, Inc. demonstrated the RealWorld NeuroBridge at the grand opening of the General Dynamics EDGE Innovation Center at Fort Bliss on May 24th. See the print news and local television stories here.
  • 5/1/2012 - Read the press release on Intific's new contract to develop and support the Air Force's introductory Predator/Reaper trainer here.
  • 3/27/2012 - Intific, Inc., announced today it has joined the EDGE® Innovation Network, a collaborative, open-environment initiative enabling industry and academia, with government input, to work together to enhance the delivery cycle of new technologies and innovative capabilities to warfighters and first responders. Read the press release here.
  • 3/15/2012 - Prime, Intific’s Predator/Reaper simulator, was identified as a United States Air Force Best Practice as part of Air Education Training Command’s Remotely Piloted Aircraft Fundamentals Course. The Best Practice certification was based upon a large majority of students identifying the PRIME simulator as the most valuable training they received. The Air Force also noted that training with PRIME is highly efficient because of a 20:1 student to teacher ratio and small support footprint.
  • 2/7/2012 - Intific's contract to build a next generation education platform was recently extended by DARPA through the end of 2012. The goal of the program - called OurSpace - is to create educational games and game building toolkits for K-3 science, technology, engineering, and mathematics.
  • 1/4/2012 - Intific was awarded a contract to service and support PRIME - our Predator/Reaper introductory trainer software that is currently in use by the United States Air Force. PRIME enables large scale, low cost training of pilots for remotely piloted aircraft.
  • 12/2/2011 - Development of the nowTu mobile device instructional platform, part of Intific’s Education product line, is continuing. In December 2011, Intific received an award from the US Navy to implement the system on Android devices.
  • 11/30/2011 - Intific's Eagle-Eye vigilance desktop trainer was Serious Games Challenge Finalist at the 2011 Interservice/Industry Training, Simulation and Education Conference (I/ITSEC)
  • 11/22/2011 - Intific was awarded a Phase I SBIR "IN-Comics: Online Graphic Novel/Sequential Art Authoring Tools for Therapeutic Storytelling." The goal of the IN-Comics project is to create a new form of digital expression that is ideal for therapy, education, and training.
  • 1/11/2011 - We will be demonstrating the RealWorld NeuroBridge in the QinetiQ North America Booth at the Transportation Research Board meeting in Washington, DC, January 23-27, 2011 (Download meeting fact sheet)